
iOS / Android app built for cities and transport networks
A year after my first Hove mission ended, the CTO called me back: the app I had created needed rescuing. The team had grown to ten and the product had grown fragile — my job was to tighten both. I rebuilt the team as a smaller, senior one, stabilized the app and simplified the code it had accumulated.
The biggest win was operational. Shipping a change used to cost days per client network — builds, installs, QA for every declination. This second phase pushed the Fastlane automation to an "all-in-one" build embedding every client's data, so QA switches networks in-app without rebuilding: integrating a modification, QA included, went from several days to a few hours, and releases became one click.
Under the hood the product work continued: polished animations for low-end devices, native code and bridges for both platforms, several React Native upgrades — and the app was brought to the web with React Native Web.